파이썬[Python]: kivy - bind 함수 with Animation_0001 - kv
kivy.event 모듈 - EventDispatcher 클래스 - bind 함수(functions)
/// 설명
이벤트 타입이나 속성을 callback 함수에 연결합니다.
Event: on_start, on_complete, on_progress
참고: event 모듈 목록
※ 형식
bind(**kwargs)
reference
https://kivy.org/doc/stable/api-kivy.event.html
Event: on_start, on_complete, on_progress
참고: event 모듈 목록
※ 형식
bind(**kwargs)
reference
https://kivy.org/doc/stable/api-kivy.event.html
/// 예제
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56  | import kivy kivy.require('2.0.0') from kivy.app import App from kivy.lang import Builder from kivy.core.window import Window from kivy.animation import Animation Window.clearcolor = (.5, .0, .5, .1) kv = ''' FloatLayout:     Button:          text: 'Animation!!!'         size_hint: (None, None)         size: (100, 100)         on_press: app.bt_pressed(self, id_bt)     Button:         id: id_bt         text: 'None!!!'         size_hint: (None, None)         size: (200, 200)         pos: (300, 200) ''' class TestApp(App):     def bt_pressed(self, button_instance, id_bt):         # getting window size         window_width, window_height = Window.size         def ani_start(ani_instance, button_instance):             id_bt.text = 'Moving'         def ani_end(ani_instance, button_instance):             id_bt.text = 'The End'         anmt = Animation(y=window_height - 100)  # first move(up)         anmt.bind(on_start=ani_start)         anmt += Animation(x=window_width - 100)  # second move(right)         anmt += Animation(y=0)  # third move(down)         anmt += Animation(x=0)  # forth move(left)         anmt.bind(on_complete=ani_end)         anmt.start(button_instance)         return None     def build(self):         return Builder.load_string(kv) TestApp().run()  | cs | 
/// 출력
* 실행환경: Microsoft Windows 10 Homes
* 인터프리터: 파이썬(Python 3.9)
– 당신을 응원합니다. –
댓글
댓글 쓰기